Simple Video Games for Microsoft Windows I have written a tutorial on how to write simple video games (no 3D-effects)
on the Microsoft Windows platform using threads. The implementation is
in C++ that provides a much better performance than Java. (Applets are
particularly sluggish, not surprisingly). The tutorial
includes code fragments that cover all the essential code of a sample
game that is a variation of the sub-chase game. (Additions: subs can elude
the bombs, and bomb eating "fish" protect the subs.) There is
also a downloadable zipped executable.
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Click on the image for a look at a snapshot of the game. |
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